Source of Power: Magic Only
One who has learned to draw power from the blood sacrifice and communion with death, the Necromancer uses black magic to cast curses and raise undead minions.
Armor Proficiencies: Leather
XP Bonus:
- +1 Staves attack
- +2 Will save
- +2 Strain Limit
- Arcana is trained
Abilities:
Blood Cast: Whenever you cast a black spell you may pay its strain cost with your own life force. For spells that cost 2 or less, the conversion factor is one, or two if the spell cost more that 2.
Blood Power: As a minor action, sacrifice two hit points and the next black spell you cast until the end of your turn deals an extra 1 point of damage to your target(s).
Steel Bones: Undead creatures you summon gain DR 3/bludgeoning.
Specialized Color: Black and any other color(the secondary color will help to create different strategies to play this concept)
Spellcasting Attribute: Any Mental(The chosen score can define the style of play)
Summon Carrion Feeder and the like.
Corruption fits like a glove.
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